![]() And Unrecord put that on full display.įor those who thought Unrecord was fake or a video, sorry. It’s an exciting time for PC graphics, as games start to enter an uncanny valley of realism, but it also carries a clear concern. When realism mattersīetween Paranormal Tales and Unrecord, it’s clear a new wave of developers are tapping into a perspective that leads to more photorealistic results. The Paranormal Tales team says that only time will tell if the additions stand up to years of iteration, but at the moment, Unreal Engine 5 seems better suited for production compared to the later iterations of Unreal Engine 4. With the “technical debt chopped away,” the new engine seems particularly well-suited for getting games up and running quickly. “Things that have been problematic in our experience have been thrown out wholesale and replaced with simpler and more structurally sound alternatives.” We don’t have a lot to go on for Unrecord, but in the first trailer, it doesn’t seem as though the game has a massive scope, either.īeyond providing better tools to achieve photorealism, the team behind Paranormal Tales says Unreal Engine 5 has “been a change of the guard” compared to the previous version. The team also pointed to a lack of AI and a “constrained environment” as keys to maintaining performance with such high visual fidelity. We’ve spent a lot more time getting to grips with real lighting profiles and replicating those in Lumen, which has led to a result that looks more physically correct.” Image used with permission by copyright holder “We’re leaning very heavily on the features available to us in the engine from the outset and learning how to leverage them to the max. High-quality assets are easy to find with Unreal Engine - one developer even claims the demo was made with assets from the Unreal Marketplace - so it comes down to lighting and the camera to sell the realism of a scene.Īccording to the Paranormal Tales team, a narrow focus on photorealism can pay off. I’ve reached out to the developer of Unrecord for clarity, but I’d be shocked if the game wasn’t leveraging Lumen in some way. ![]() That’s why Fortnite with Lumen can run on current-gen consoles at 60 frames per second (fps). It combines ray tracing with more traditional lighting techniques, and does so in a highly efficient manner. Normally, software-based ray tracing is far inferior to ray tracing run on dedicated accelerators available on graphics cards, but Lumen was created to make software ray tracing more efficient. If you’re unfamiliar, Lumen is a software-based ray tracing solution. A big reason why the new engine is so impressive is Lumen, and I suspect that’s at the heart of photorealism in Unrecord. We haven’t seen a ton of Unreal Engine 5 games yet, but I’ve already covered its potential in the past. ![]() The Unreal Engine 5 difference Epic Games That only works if you have high-quality assets and lighting, though, which is where Unreal Engine 5 comes into play. If you download the high-quality demo, it’s a lot more obvious this is a game and not a real recording.Įven if you can spot the imperfections in high-quality footage, there’s an art to slathering a game in a layer of grime to more accurately emulate real life. That doubles down on making Unrecord look far more realistic, as it’s already trying to emulate a low-quality camera. It’s important to remember that Unrecord went viral on Twitter, which is a platform notorious for low-quality video. Image used with permission by copyright holderĪbove all else, though, what sells Unrecord are the encoding artifacts. Any time you see the sky, it’s completely washed-out in white, accounting for the limited dynamic range of a real bodycam. There’s a steep fish-eye and a ton of bloom around the brightest parts of the scene. It seems Unrecord took that sentiment to the extreme. The developer of Paranormal Tales explained, “We’re trying to stay reminiscent of the video quality you’d see from an actual body camera, which means a layer of textured noise from a lower-quality sensor and a little fish-eye to give the wideness of the shot.” Movement is one area, but the quality of footage from a bodycam also plays a role. And especially in the U.>S, the public has seen far too much of it. That’s doing a lot of the heavy lifting for Unrecord. The only other time we see this type of bodycam footage is when it’s real. Paranormal Tales – Wishlist on Steam April 19, 2023 You must find your lost dog in a pitch black forest. ![]() We're making a hyper-realistic bodycam horror game in unreal engine 5. ![]()
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